Paths to Adventure
Menu
  • Home
    • Game Design Blog (Professional Blog)
    • Game Designer Articles
    • Justin’s Web Journal (Personal Blog)
    • The Solstice Museum (Video Game History Blog)
    • Website Index & Archive
  • Shop
    • Active Promotions
    • Paths to Adventure Shop
    • Hidden Paths Subscription
  • Publications
    • All My Publications
    • Role: Primary Author
    • Role: Contributing Author
    • Role: Cartographer
    • Role: Graphic Designer
    • Role: Artist & Illustrator
    • Role: Game Developer
  • Maps & Cartography
    • Cartography Portfolio
    • Dungeon Maps Magazine
  • Marketing
    • Crowdfunding Portfolio
    • Advertising Portfolio
    • Logos & Titles Portfolio
    • Convention Booth Portfolio
    • Websites & Apps Portfolio
  • Free Gaming Stuff!
    • Free Downloads
    • Free Map of the Day
    • Dungeon Map Generator
    • Tavern Sign Crafter
  • Personal Projects
    • Descent into Wyrmdeep
    • 8-Bit Dungeon Retro-Pixel FPRPG Card Game
    • Video Game Music
    • Aethercon (Archived)
    • Mythic Party (Archived)
    • Webdot Studio (Archived)
    • Getting Crafty
      • Painting TTRPG Miniatures
      • The Green Knight’s Helm
      • Space Goblin Figure
      • My Photography
      • The Quilt of Dreams
      • Machine Mods & Customization
      • Short Film Production
  • Contact Me
    • Send Email
    • Social Media
      • Facebook
      • Instagram
      • X (Twitter)
      • LinkedIn
      • LINE
      • Tumblr
      • Pinterest
      • SoundCloud
      • YouTube
      • Twitch
    • My Résumé
    • Relevant Links
    • Off-site Mass Portfolios
Menu

Pondering Generative AI

Posted on February 6, 2026
"There are many fact-based logical reasons to be against generative AI and LLM-based business models . None of them are as dangerous or detrimental to society as the potential of surrendering our cognitive skills and critical thought in return for convenience and expedience." 
— Justin Andrew Mason

The purpose of this post is to express my personal perspectives regarding generative AI and LLMs, and expand on why I maintain an anti-AI stance.

Rather than bantering on about the typical narratives that inundate topical discourse regarding debates on the topic (creative rights, copyright law, job loss, environmental impact, etc.), I’m going to forego those valid arguments to make a post focused on my own observations.

While keeping an eye on the AI industry (and tech industry at large), social trends, and common vernacular as it becomes established in day-to-day communications, I’ve come to a conclusion:

I suspect that the primary drive behind corporations pushing consumer-facing generative AI is more about mitigating critical thinking than improving productivity. That influence is what is worth the breathtaking volumes of wealth being expended by the billionaires and corporations who are funneling unprecedented investments in the technology.

The bells and whistles and flashy lights are low hanging fruit; the bait to establish gradual acceptance and integration among the masses. Or, as advocates of generative AI so frequently parrot, “Generative AI is inevitable. Embrace it or be left behind.” That’s not innovation, that’s not progress, that’s coercion.

What benefits corporations and billionaire investors more than a complacent populace who have stopped thinking for themselves, and instead choose the convenience of proprietary technology to think for them? The curated effect of this “let us tell you what to think” initiative can already be demonstrated in the way that generative AI has been integrated into the casual research process.

Being your image/video/music “generation buddy” has never made sense in the balance of the huge investments being funneled into this technology. A technology that is inherently paired with exuberant operational cost (even at moderate scale).

Ask yourself, “What’s the end game?” What’s the value returned for the investment and sustained operational costs? Where’s the profit?

I don’t believe for a moment that it’s some sort of sudden altruistic shift in capitalist mentality. The bold claims of making a “better world” are stage dressing. Rather, it’s very much rooted in ROI: investing trillions of dollars to gain a daily, constant, unavoidable influence upon the population’s perspectives.

A gateway to influencing social perception, policy, and trends to their benefit (and the benefit of their shareholders) is the sort investment corporations are more than eager to buy into. In recent decades, it has become one of the largest areas of investment by corporations.

Not that this should be misread as suggesting some conspiratorial centralized cabal seeking control, but rather as a factual reflection of how corporations function. The fear of losing market share to competitors or becoming obsolete outweighs any other consideration and bolsters greed-fueled drive for dominance. This is true whether one is talking about a software suite or bags of chips, but in this case we’re talking about cognition. This is a shift from exploiting resources for profit to harvesting individual and cultural identity.

Developers are clambering all over the place to cram generative AI into virtually anything and everything… even when it makes no practical sense.

It seems obvious to me that they are working towards building a dependence upon the technology; to make it more convenient and comfortable for everyone to acquiesce to the presence of generative AI in every facet of daily life. Normalizing their own market ecosystems is exactly what corporations strive for.

Whoever controls the algorithm controls the people who live by it, and proliferation is power. This is a lesson well learned and demonstrated in practice by corporations including Google and Meta, where intentional shifts in content distribution have demonstrably affected customer perspective. It would be foolish not to expect the same goals when it comes to a technology that has been integrated into everyday life.

By making part of that integration “fun and engaging” they don’t even need walk that mile… generative AI markets itself. Many people will willingly choose to defend and promote generative AI because it provides them with something they want: a proverbial instant gratification machine. A sense of accomplishment devoid of effort to earn it.

The prevailing tone: Don’t do that research, let us do it for you. Don’t work to find a solution, let us solve it for you. Don’t worry about engineering, we’ll provide the solution. Don’t bother with working on that problem, we’ll provide you with the answer. Don’t read that lesson, here’s all you need to pass the class. Don’t dig for the truth, we’ll tell you what you want to hear. Don’t put forth the effort to learn a creative skill, we’ll generate content for you…. so on and so forth: don’t think, just listen.

I don’t intend to write often about this topic (though I do often discuss it in comments social media), but watching the droves of people recently hand over their personal information and identities to generative AI companies to make caricatures of themselves as part of a social trend just really resonated with an uncomfortable vibe for me. It prompted me to write this article and clarify my stance against generative AI.

There are many fact-based logical reasons to be against generative AI and LLM-based business models. None of them are as dangerous or detrimental to society as the potential of surrendering our cognitive skills and critical thought in return for convenience and expedience. I promise, this doesn’t end well for any of us if the path continues to be followed.

This is an article from Justin’s Personal Web Journal.

Further Reading…

  • Google chief admits LLM alignment for Gemini software resulted in biased AI responses. (2024, The Guardian)
  • AI Bias by Design. Leaked Claude code reveals intentional runtime directives dictating how the AI process and frames information. (2025, Research & Policy Center)
  • Transparency in the Age of LLMs. Innovation and looming risks for individuals and society at large.(2024, Harvard Science Review)
  • Generative AI in Search: Let Google do the searching for you. (2004, The Keyword, Google)

About the Author

Welcome to the blog and creative hub of Justin Andrew Mason.

I am a professional and freelance game designer and developer, ENnie award-winning best selling author, and Map Master award-winning fantasy and science fiction cartographer (among the many other hats I often wear in the game design industry).
Facebook
FbMessenger
Instagram
Follow Me
THREADS



General Information: Justin resides in Hopkinsville, Kentucky and serves as a creative collaborator for dozens of game design companies worldwide, contributing to projects across a wide range of genres and TTRPG platforms including Dungeons & Dragons and Pathfinder RPG.


Read Justin's Web Journal...


Get More! Find out about Subscribing to Hidden Paths for exclusive TTRPG content, subscriber-only maps, and huge discounts on Paths to Adventure titles!

Game Publishers & Companies

I have worked and licensed with dozens of publishers, studios, and game companies. Here is a list of a some of them:

     • 2 King Games
     • AAW Games
     • Adventureaweek.com
     • AetherCon Convention
     • Avatarart
     • EN Publishing
     • Dark Naga Adventures
     • Dorks of Yore
     • Dread Unicorn Games
     • Dreamscarred Press
     • Dungeon Crate
     • Gallant Knight Enterprises
     • Ice & Dice Gaming Convention
     • Jon Brazer Enterprises
     • Kobold Press
     • Legendary Games
     • Lone Wolf Development
     • Lunar Productions
     • Mentats of Gaming
     • Mongoose Publishing
     • Mythic Design
     • Mythoard
     • Oaken Dragon Press
     • Obsidian Portal
     • Paizo
     • Playground Adventures
     • Rogue Genius Games
     • SmiteWorks
     • TPK Games
     • The Grim Press
     • Wyrmworks Publishing


Click here to find out more!


Random Review

Mysteries of the Endless Maze


Justin Andrew Mason’s Mysteries of the Endless Maze is an amazing little puzzle-dungeon… All in all, a well-crafted mini-dungeon worth of a final verdict of 5 stars.

Reviewed by—Endzeitgeist


Where Else to Find My Work



Don't forget your Free VTT Map Pack of the Day!
Preveiw of today's Free VTT Map Pack.


Professional Game Design

  • Home
    • Game Design Blog (Professional Blog)
    • Game Designer Articles
    • Justin’s Web Journal (Personal Blog)
    • The Solstice Museum (Video Game History Blog)
    • Website Index & Archive
  • Shop
    • Active Promotions
    • Paths to Adventure Shop
    • Hidden Paths Subscription
  • Publications
    • All My Publications
    • Role: Primary Author
    • Role: Contributing Author
    • Role: Cartographer
    • Role: Graphic Designer
    • Role: Artist & Illustrator
    • Role: Game Developer
  • Maps & Cartography
    • Cartography Portfolio
    • Dungeon Maps Magazine
  • Marketing
    • Crowdfunding Portfolio
    • Advertising Portfolio
    • Logos & Titles Portfolio
    • Convention Booth Portfolio
    • Websites & Apps Portfolio
  • Free Gaming Stuff!
    • Free Downloads
    • Free Map of the Day
    • Dungeon Map Generator
    • Tavern Sign Crafter
  • Personal Projects
    • Descent into Wyrmdeep
    • 8-Bit Dungeon Retro-Pixel FPRPG Card Game
    • Video Game Music
    • Aethercon (Archived)
    • Mythic Party (Archived)
    • Webdot Studio (Archived)
    • Getting Crafty
      • Painting TTRPG Miniatures
      • The Green Knight’s Helm
      • Space Goblin Figure
      • My Photography
      • The Quilt of Dreams
      • Machine Mods & Customization
      • Short Film Production
  • Contact Me
    • Send Email
    • Social Media
      • Facebook
      • Instagram
      • X (Twitter)
      • LinkedIn
      • LINE
      • Tumblr
      • Pinterest
      • SoundCloud
      • YouTube
      • Twitch
    • My Résumé
    • Relevant Links
    • Off-site Mass Portfolios

Delve Deeper…

  • Website Index & Archive
  • Generate a Random Dungeon
  • Get Your Free Map of the Day!
  • Go on an Adventure!

Personal Projects

  • 8-Bit Dungeon Retro-Pixel FPRPG Card Game
  • Descent into Wyrmdeep (Text Adventure Game)
  • Video Game Music
  • Aethercon (Archived)
  • Mythic Party (Archived)
  • Webdot Studio (Archived)
  • Getting Crafty (Additional Creative Projects)
  • Video Game History: Solstice Museum
  • TTRPG Books (600+ Items)
  • Cartography (2,000+ Items)
  • Virtual Tabletop Icons (1,600+ Items)
  • Kickstarter Campaigns (50+ Items)
  • Gaming Marketing (400+ Items)
  • Gaming Banner Promos (200+ Items)
  • Website Design (250+ Items)

Contact Me

  • Email Me
  • Justin’s Web Journal (Personal Blog)
  • Social Media
    • Facebook (Professional)
    • Instagram (Personal)
    • @Threads
    • X (Twitter)
    • LinkedIn
    • LINE
    • Tumblr
    • Pinterest
    • SoundCloud
    • YouTube
    • Twitch
  • Relevant Links
    • Justin @ Goodreads
    • Justin @ IMDB
    • Justin @ Board Game Geek
© 2012-2026 • Paths to Adventure is an imprint of Justin Andrew Mason • "Stay inspired and be creative!"