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Paths to Adventure > AAW Games > White Wyrm Awakens *

White Wyrm Awakens *

White Wyrm Awakens *

By Justin Andrew Mason

This mini-dungeon is intended for use with the Into the Wintery Gale: Wrath of the Jötunn Adventure Path, but may also be run as a standalone quest.

In this encounter the adventurers have met the Hvíturiddare “White Riders” clan of Vikmordere and witnessed their unusual practice of riding into battle on the backs of gargantuan winter wyrms. When the party earns the trust of the White Riders, the clan reveals to them that only very special wyrms can become mounts, and even then only with the use of wyrmreins. These particular creatures only appear within an ancient holy shrine located in the northern mountains—a sacred place known to them as the “Ormurhellinum.”

Category: Softcover Tags: AAW Games (Publisher), Adventure Book, Into the Wintery Gale (Series) Brand: AAW Games
  • Additional information

Additional information

Role(s)

Primary Author, Game Designer, Cartographer, Art Director, Graphic Designer, Layout Design

Publisher

AAW Games, LLC

Publication Date

2017

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About the Author

Welcome to the blog and creative hub of Justin Andrew Mason.

I am a professional and freelance game designer and developer, ENnie award-winning best selling author, and Map Master award-winning fantasy and science fiction cartographer (among the many other hats I often wear in the game design industry).
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General Information: Justin resides in Hopkinsville, Kentucky and serves as a creative collaborator for dozens of game design companies worldwide, contributing to projects across a wide range of genres and TTRPG platforms including Dungeons & Dragons and Pathfinder RPG.


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The Vikmordere


This is a really good, system-neutral first look at the Vikmordere, one that does not SPOIL any of the modules featuring them, while giving players a good first grasp of these peoples. My final verdict will clock in at 5 stars + seal of approval.

Reviewed by—Endzeitgeist


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