Seed of the Northern Twin
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Cartography: The room is 30 feet from east to west and 40 feet north to south. 10 feet from the southern wall, the western wall opens into a 10-foot wide corridor that continues west for 10 feet before terminating at a door. |
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Room Details: The ceiling in this room is 20 feet high. The air quality is nominal. The volume of the room is approximately 12,000 cubic feet. The elevation of the room is -100 feet. This room is included in Dungeon Zone 1. |
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Landmarks: An ornate iron brazier ablaze with a golden flame against the east wall, a 20-foot tall column situated to either side of it. |
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The room feels alive with an unexpected warmth, the air laced with the faint scent of ancient woodlands. Against the eastern wall, an ornate iron brazier burns brightly, its golden flame roiling with an energy that seems to pulse with life. At the heart of the flame, a palm-sized seed hovers, caught in the flickering fire yet untouched by the flames. The walls around you are etched with elaborate scenes of nature—vines, trees, and creatures from floor to ceiling, capturing the essence of life in its plethora of forms. |
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The seed hovering in the brazier is a magical Elder Seed (Oak). When planted, it grows into an old-growth, fey-blessed tree up to 30 feet tall, conforming to smaller spaces if needed. A 30-foot aura centered on the base of the tree doubles the effects of natural healing and rest, creating comfortable conditions regardless of the surrounding environment. The seed can be used only once, but the tree it grows remains ageless and rooted until destroyed. The brazier’s flame is magical, radiating warmth without consuming fuel. Removing the seed causes the fey-blessed oak in Room #9 to wither to dust, and the magical flame of the brazier goes dark. |
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Three soulbound brown bears manifest and attack any living creature that approaches within 5 feet of the brazier’s flame. The bears appear as if drawn from their likenesses etched into the room’s walls. In life, the beasts were the animal companions of the dryads in Room #9, consumed by the same fiery death as their fey friends. |
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