
Welcome to the “Solstice Museum”! This personal project is a video game history preservation effort with intent of discovering, documenting, and preserving the history of the 1990 Nintendo (NES) video game Solstice: The Staff of Demnos (Developed by Software Creations and published by CSG Imagesoft/Sony Group).
In addition to painstakingly researching the history of Solstice, I am acquiring and preserving physical historical items related to the game, its development, and marketing.
Most of this project has been documented on its dedicated Facebook page, but the intent has always been to consolidate that into a “virtual museum” website. Eventually, this section of Paths to Adventure will be dedicated to that purpose.
Project Preamble
It's my belief that if inclined fans would select a single, less-mainstream title to focus documenting efforts on (as I've done here with Solstice), that a lot of lost gaming history could be preserved for future generations.
These past several decades have been the very roots of modern gaming, and the impact it has had and will continue to have on the direction of society, technology, and cultural exchange are immeasurable.
Recent Project Updates
- Theory of Branding/Cover Art EvolutionHere is my theory on the evolution of the branding/cover artwork for Solstice: The Staff of Demnos. It’s a curious tale of character evolution through the lens of 90s marketing, and a glance into how branding for video games of the era was approached and executed. Artwork #1—Mark Wilson In early 1989 (or perhaps earlier)…