Paths to Adventure
Menu
  • Blog Home
    • Game Design Blog
    • The Dungeon Challenge
    • Justin’s Web Journal
    • Blog Index & Archive
  • My Shop
    • Paths to Adventure Shop
    • Active Promotions
  • Publications
    • All My Publications
    • Game Designer Articles
      • Into the Wintery Gale
      • The Mini-Dungeon Series
  • Cartography
  • Marketing
    • Kickstarters
    • Advertising
    • Logos & Title Treatments
    • Convention Booth Branding
  • Free Gaming Stuff!
    • Free Downloads
    • Free Map of the Day
    • Dungeon Map Generator
    • Tavern Sign Crafter
  • Personal Projects
    • Descent into Wyrmdeep
    • 8-Bit Dungeon Retro-Pixel FPRPG Card Game
    • Video Game Music
    • The Solstice Museum
    • Aethercon (Archived)
    • Mythic Party (Archived)
    • Webdot Studio (Archived)
    • Getting Crafty
  • Contact Me
    • Send Email
    • Facebook
    • Instagram
    • X (Twitter)
    • My Résumé
    • Off-site Mass Portfolios
    • Relevant Links
Menu
Paths to Adventure > The Dungeon Challenge > Daily Dungeon Room Post > Dungeon Challenge—Room #017

Dungeon Challenge—Room #017

Posted on September 2, 2025

Tomb of the Engineer


Cartography

Cartography: The room is 60 feet from east to west and 30 feet north to south. There is a door centered on the western wall.

Room Details

Room Details: The ceiling here has an angular vault that rises perpendicular to the east-to-west length of the chamber, from a base 10-foot ceiling to an apex of 50 feet high. The air quality is nominal. The volume of the room is approximately 18,000 cubic feet. The elevation of the room is -100 feet. This room is included in Dungeon Zone 1.

Landmarks

Landmarks: Two blazing fire pits stationed to either side of a statue of a robed skeletal figure drinking from a golden chalice. A pair of 10-foot tall columns covered in carved sigils stationed to either side of the door upon the western wall.

Read Aloud

An angular vaulted ceiling rises sharply above, its rigid planes forming a dramatic silhouette against the shadows that cling to the chamber. At the center, a robed skeletal figure stands frozen in a macabre gesture, tilting a golden chalice to its bony lips as if savoring some unseen draught. Flames roar from twin fire pits flanking the figure, their brilliance throwing the statue’s hollow gaze into sharp relief and sending flickering shadows that writhe across the walls. To either side of the western entrance, a pair of columns stands etched with twisting sigils, their carved runes seeming to pulse in the firelight.

More Information

A humanoid skeleton stands unusually tall and lanky against the eastern wall of this tomb. The remains are those of a Gidasham engineer, killed inadvertently during the construction of this complex. The figure is posed as if drinking from an ornate golden chalice (worth 500 gp), with 20 gp of golden wire lacing its bones to hold them upright and bound in place.

If the chalice is removed from the skeleton’s grasp, a soulbound Gidasham engineer manifests, transposing over the skeletal remains. The engineer chants in an unknown language as its form merges with the bones, animating them into a giant skeleton.

Trap/Hazard

Magical sigils on the columns activate when a living creature moves through the room walking on two feet. Creatures that are crawling, kneeling, or prostrated do not trigger the trap. When activated, the sigils pulse with shadow, unleashing 3d6 necrotic damage in an area encompassing the entire chamber each round. This effect continues until the triggering criteria are no longer met or the trap is disarmed.

Combat Encounter

The giant skeleton attacks to reclaim its chalice first and to destroy any living intruders second. It is not bound by the dungeon’s features and can move freely throughout the dungeon. When destroyed, the bones crumble to dust, and the ghostly Gidasham engineer peels away from the refuse, vanishing into nothingness with the fading sound of a vile cackle.


Relevant Tags: DC (Combat Encounter), DC (Dungeon Zone 1), DC (Elevation -100 Feet), DC (Trap or Hazard)

What is the Dungeon Challenge?

About the Author

Welcome to the blog and creative hub of Justin Andrew Mason.

I am a professional and freelance game designer and developer, ENnie award-winning best selling author, and Map Master award-winning fantasy and science fiction cartographer (among the many other hats I often wear in the game design industry).
Facebook
FbMessenger
Instagram
Follow Me



General Information: Justin resides in Hopkinsville, Kentucky and serves as a creative collaborator for dozens of game design companies worldwide, contributing to projects across a wide range of genres and TTRPG platforms including Dungeons & Dragons and Pathfinder RPG.


Read Justin's Web Journal...
Dungeon Challenge Updates...

Don't forget your Free VTT Map Pack of the Day!

Random Review

Mysteries of the Endless Maze


Justin Andrew Mason’s Mysteries of the Endless Maze is an amazing little puzzle-dungeon… All in all, a well-crafted mini-dungeon worth of a final verdict of 5 stars.

Reviewed by—Endzeitgeist


Game Publishers & Companies

I have worked and licensed with dozens of publishers, studios, and game companies. Here is a list of a some of them:

     • 2 King Games
     • AAW Games
     • Adventureaweek.com
     • AetherCon Convention
     • Avatarart
     • EN Publishing
     • Dark Naga Adventures
     • Dorks of Yore
     • Dread Unicorn Games
     • Dreamscarred Press
     • Dungeon Crate
     • Gallant Knight Enterprises
     • Ice & Dice Gaming Convention
     • Jon Brazer Enterprises
     • Kobold Press
     • Legendary Games
     • Lone Wolf Development
     • Lunar Productions
     • Mentats of Gaming
     • Mongoose Publishing
     • Mythic Design
     • Mythoard
     • Oaken Dragon Press
     • Obsidian Portal
     • Paizo
     • Playground Adventures
     • Rogue Genius Games
     • SmiteWorks
     • TPK Games
     • The Grim Press
     • Wyrmworks Publishing

Where Else to Find My Work


Professional Game Design

  • Blog Home
    • Game Design Blog
    • The Dungeon Challenge
    • Justin’s Web Journal
    • Blog Index & Archive
  • My Shop
    • Paths to Adventure Shop
    • Active Promotions
  • Publications
    • All My Publications
    • Game Designer Articles
      • Into the Wintery Gale
      • The Mini-Dungeon Series
  • Cartography
  • Marketing
    • Kickstarters
    • Advertising
    • Logos & Title Treatments
    • Convention Booth Branding
  • Free Gaming Stuff!
    • Free Downloads
    • Free Map of the Day
    • Dungeon Map Generator
    • Tavern Sign Crafter
  • Personal Projects
    • Descent into Wyrmdeep
    • 8-Bit Dungeon Retro-Pixel FPRPG Card Game
    • Video Game Music
    • The Solstice Museum
    • Aethercon (Archived)
    • Mythic Party (Archived)
    • Webdot Studio (Archived)
    • Getting Crafty
  • Contact Me
    • Send Email
    • Facebook
    • Instagram
    • X (Twitter)
    • My Résumé
    • Off-site Mass Portfolios
    • Relevant Links

Delve Deeper…

  • Blog Index
  • Site Map
  • Get Your Free Map of the Day!
  • Go on an Adventure!

Personal Projects

  • 8-Bit Dungeon Retro-Pixel FPRPG Card Game
  • Descent into Wyrmdeep (Text Adventure Game)
  • Video Game History: Solstice Museum
  • Video Game Music
  • Aethercon (Archived)
  • Mythic Party (Archived)
  • Webdot Studio (Archived)
  • Getting Crafty

Contact Me

  • Email Me
  • Facebook
  • Instagram
  • X (Twitter)
  • Relevant Links
    • Justin @ Goodreads
    • Justin @ IMDB
    • Justin @ Board Game Geek
    • Justin @ LinkedIn

Off-site Mass Portfolios

  • TTRPG Books (500+ Items)
  • Cartography (1,000+ Items)
  • Virtual Tabletop Icons (100+ Items)
  • Kickstarter Campaigns (50+ Items)
  • Gaming Marketing (200+ Items)
  • Gaming Banner Promos (200+ Items)
  • Website Design (200+ Items)
© 2013-2025 • Paths to Adventure is an imprint of Justin Andrew Mason